At the beginning there was ....an orange envelope. One for each student.
On the blackboard they brainstormed ideas about the possible content.
(mistake "a homework" left intentionally, as this is a photo of what the students produced without any interference) |
Inside there was a short story.
You can read it here.
After reading the story, they wrote their first impressions on the blackboard.
A class discussion followed on the meaning of the story.
Next task was to unscramble the word CHREATE.
After some guesses, they finally got it.
LiveTyping.com
The identification of Learnie with the figure of the student-learner was the next obvious step.
And the moral of the story
" ...I can take you to the spring but I can't make you drink if you don't want to.."
was summarized in one word:
How much is attitude? How worth is it?
They were quite surprised to discover that
if
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
is equal to
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
then
A 1
T 20
T 20
I 9
T 20
U 21
D 4
E 5
__
100%
One student explored the concept a little further and she found out other small truths on the web which she published on her wiki page http://villanovaschoolenglish.pbworks.com/w/page/21155049/Attitude
The class agreed on the closing sentence
In the following lessons the students wrote new versions of the story with different points of view.
The narrators were other characters in the story such as Learnie itself, Chreate, some animals in the farm, a plant, a boy, dragons, and so on...
At this point digital media were introduced.
A new character came out: that was Lalla, Learnie's "girlfriend".
She spoke to the students and asked for their help.
Listen to the Blabberize.
The new task was helping Lalla find Learnie.
At this stage a glogster was created to introduce students to digital storytelling , to help them understand the meaning of "digital explanation" and to explore some of the tools available online.
Click here to open the glogster.
These were our first steps on the path of digital storytelling.